AZ-0008 · Toys
Gearworks
Instruction plate and catalogue pagePlate VIII
Gearworks
Gears, racks, a lift and a pump jack, fitted and run on a bench.
Works No. 347
Jammed
Parts cabinet. Open a drawer, tap a part, then tap the bench where it goes (a tap fits it beside a selected gear), or drag it onto the bench.
Spur gears
Double bevels
Clutch gears, which turn free until a driving ring locks them
Tap one to put it, built from the parts, to the right of the bench.
About this bench
I built Gearworks because a gear train is easiest to understand when you can push the parts around. Drag a gear toward another and it snaps into mesh, turning so its teeth meet the gaps. Put a motor at one end and the rest of the train follows it, each gear turning the opposite way to the one before it, at exactly the speed the tooth counts give. Racks, pistons, a lift and a pump jack turn that rotation into straight or up-and-down motion.
The bench opens with a train already running that shows every part, so you can see what it does before you touch anything.
The parts
Every part shares one tooth size, module 1 as LEGO Technic gears have, so a gear's pitch diameter in millimetres is its tooth count. An 8-tooth gear beside a 24-tooth one sits two studs (16 mm) apart.
| Part | Size | What it does |
|---|---|---|
| 8-tooth gear, part 3647 | 8 mm | A spur gear. Once it is on the bench its teeth step through 8, 12, 16, 20, 24, 36, 40. |
| 12-tooth gear, part 32270 | 12 mm | A double bevel gear. Once it is on the bench its teeth step through 8, 12, 16, 20, 24, 36, 40. |
| 16-tooth gear, part 94925 | 16 mm | A spur gear. Once it is on the bench its teeth step through 8, 12, 16, 20, 24, 36, 40. |
| 20-tooth gear, part 32269 | 20 mm | A double bevel gear. Once it is on the bench its teeth step through 8, 12, 16, 20, 24, 36, 40. |
| 24-tooth gear, part 3648 | 24 mm | A spur gear. Once it is on the bench its teeth step through 8, 12, 16, 20, 24, 36, 40. |
| 36-tooth gear, part 32498 | 36 mm | A double bevel gear. Once it is on the bench its teeth step through 8, 12, 16, 20, 24, 36, 40. |
| 40-tooth gear, part 3649 | 40 mm | A spur gear. Once it is on the bench its teeth step through 8, 12, 16, 20, 24, 36, 40. |
| Motor | 12 mm | A 12-tooth driving gear. Speed 2 to 60 rpm, and a reverse. |
| Stacked gears | 24 below, 16 above | Gears on one cross axle, one stud (8 mm) apart, turning together, up to 5 levels with a bush under each gear above the bottom one. A gear meshes only with gears on its own level, and a level can be left empty so the bare axle passes and another train can cross there. |
| Clutch gear, part 18946 or 35185 | 16 or 20 teeth | A gear with a round hole and a slotted hub, so it turns free on its axle until a driving ring locks it. Any 16- or 20-tooth level of a stack can be made one from its panel. The library has no clutch gear of another size. |
| Driving ring | one stud | Part 6539 on its extension, 32187. It stands in an empty level between two gears of a stack and slides along the axle to lock the clutch gear below or above it, or rests between them in neutral. Drag it up or down its axle, or choose its place in the panel. Two rings locking gears that ask one axle for two speeds jam, as a real gearbox does. |
| Rack | 25 mm of travel | Two real 4-stud gear racks (part 3743) laid end to end, on a short rail between end stops. A limit switch at each end reverses the motors. The racks' teeth are squeezed 2% so they sit at the gears' pitch. |
| Worm | 16 mm long | Part 4716, on a horizontal axle with its own motor. It turns the spur gear beside it by one tooth a turn, so a 40-tooth gear turns 40 times slower than the worm, and the other way if the gear stands on the worm's other side. A worm drives a gear and no gear can turn a worm, so a gear that tries is flagged red as a jam. Put the gear's centre a worm radius (4 mm) and the gear's pitch radius from the worm's axle, level with the worm's middle: a 24-tooth gear goes two studs out. |
| Bevel on a horizontal axle | 12, 20 or 36 teeth | A double bevel on a horizontal axle with its own motor, to turn the drive through 90°. It meshes a double bevel gear on a vertical axle when the two axles cross over that gear's centre: the bevel stands 2 mm past the gear's pitch radius along its axle (8, 12 or 20 mm), and its teeth are turned to meet the gear's gaps. The speed ratio is the teeth ratio, and the turning flips to the other way if the bevel stands on the axle's other end. Unlike a worm, either can drive the other. |
| Differential | 28-tooth casing | A differential on a horizontal axle. Its casing meshes a 12-tooth double bevel on a vertical axle, 16 mm along its axle (its toothed ring is at one end of the casing, so the casing stands out past the gear and the ring meets the gear's teeth), and a bevel standing on its axle 16 mm out of each end is an output. The casing turns at the average of its two outputs, so Gearworks follows these cases: drive the casing and both outputs turn with it; drive one output and the other turns the opposite way with the casing held; or gear the casing and one output to the same motor and the other output follows. A differential with one output has it turn with the casing. Any other drive, such as a separate motor on each end, is flagged red, because the bench follows one ratio at a time. |
| 3-stud beam | 16 mm between end holes | A Technic beam with a hole every stud. Axles stand in its holes. Drag it where it is needed, and turn it with the rotate key. |
| 5-stud beam | 32 mm between end holes | A Technic beam with a hole every stud. Axles stand in its holes. Drag it where it is needed, and turn it with the rotate key. |
| 7-stud beam | 48 mm between end holes | A Technic beam with a hole every stud. Axles stand in its holes. Drag it where it is needed, and turn it with the rotate key. |
| 9-stud beam | 64 mm between end holes | A Technic beam with a hole every stud. Axles stand in its holes. Drag it where it is needed, and turn it with the rotate key. |
| 11-stud beam | 80 mm between end holes | A Technic beam with a hole every stud. Axles stand in its holes. Drag it where it is needed, and turn it with the rotate key. |
| Pin | 16 mm | Part 3673. Stands in a hole two beams share and holds them together. Drop it on a hole where two beams meet. |
| 2-stud cross axle | 16 mm | A cross axle that stands in a beam hole and runs up through the gears on it. A stack needs one a stud longer than it has levels. |
| 3-stud cross axle | 24 mm | A cross axle that stands in a beam hole and runs up through the gears on it. A stack needs one a stud longer than it has levels. |
| 4-stud cross axle | 32 mm | A cross axle that stands in a beam hole and runs up through the gears on it. A stack needs one a stud longer than it has levels. |
| 6-stud cross axle | 48 mm | A cross axle that stands in a beam hole and runs up through the gears on it. A stack needs one a stud longer than it has levels. |
| 8-stud cross axle | 64 mm | A cross axle that stands in a beam hole and runs up through the gears on it. A stack needs one a stud longer than it has levels. |
| Bush | one stud | Part 3713. Sits on an axle at a level, to hold a gear on or to space an empty level. |
| Piston | on a gear | A crank (6632) on the gear's axle carries a pin; the engine rod (2852) on that pin pushes the piston (2851) to and fro between two beams. The crank sets the stroke and the rod stays one length. |
| Upright wheel | on a gear | Turns the drive 90° through a bevel and spins in a vertical plane. |
| Lift | 8.0 mm of travel | Technic cam (6575a), turned from the gear's axle through a pair of 12-tooth bevels. The platform rises as the cam's tip comes round and rests while its round end passes. A pulley wheel rides the cam on an axle between two liftarms and carries a platform and crate, so the motor keeps turning one way and the lift has no limit switch. |
| Pump jack | on a gear | The gear's axle turns a crank (6632) through a pair of 12-tooth bevels. A pinned beam carries the crank's turn to a walking beam that rocks on a pin through a post, and a rod hangs from its far end with a crate on it. |
Built the way Technic is built
- Every gear stands on a cross axle, and an axle stands in a hole of a beam. Drop a gear and a beam, an axle and its bushes come with it. A gear whose axle or beam is taken away, or moved from under it, is flagged red as unsupported and does not turn. An axle no beam holds is flagged red too.
- A bush sits on an axle at a level, to hold a gear on or to space an empty level. A pin stands in a hole two beams share and holds them together; a pin in a hole of one beam joins nothing and is flagged.
- Axle holes sit on a half-stud grid (4 mm), so gears sit on it too. Two gears mesh only where the distance between their centres is exactly the sum of their pitch radii and lands on that grid: an 8 and a 24 mesh two studs apart, a 12 and a 20 mesh two studs apart, and a 12 and a 24 do not mesh at all.
- A rack meshes the spur gears only (8, 16, 24 and 40 teeth), not the double bevels (12, 20 and 36). So does a worm.
Parts list
Every element in the build on the bench, with its part number, so you could gather them and build it for real. The bench updates this list as you change it. It shows the example build until you do.
The axle lengths assume the bench's pressed 2 mm beam, which sits a little lower than a real one. For a real build, take each axle the next size up (a 3-stud axle where this list says 2 studs): a beam, a gear and a bush together need the extra stud.
| Part number | Part | Count |
|---|---|---|
| 3704 | 2-stud cross axle | 2 |
| 32523 | 3-hole beam | 7 |
| 4519 | 3-stud cross axle | 1 |
| 3705 | 4-stud cross axle | 1 |
| 3647 | 8-tooth gear | 1 |
| 32270 | 12-tooth double bevel gear | 1 |
| 94925 | 16-tooth gear | 1 |
| 32269 | 20-tooth double bevel gear | 1 |
| 3648 | 24-tooth gear | 1 |
| 3649 | 40-tooth gear | 1 |
| 3713 | Bush | 4 |
| 2852 | Engine connecting rod | 1 |
| 2851 | Engine piston | 1 |
| – | Motor (drives the 12-tooth gear above) | 1 |
| 3673 | Pin | 2 |
| 6632 | Thin 3-hole liftarm | 1 |
Where the part shapes come from
The Technic part shapes are modelled from the LDraw.org Official Parts Library, which is licensed under CC BY 2.0 and CC BY 4.0. Each shape has been simplified: logos are removed and the detail is rounded off, so a part is a close likeness, not a copy. Two changes are for the bench rather than the shapes: the racks' teeth are stretched 2% so they mesh the gears exactly, and a beam is pressed to 2 mm thick instead of its real 8 mm so the gears and shadows above it keep their heights. The authors of the parts below are credited as the licence asks. Gearworks is not affiliated with, or endorsed by, the LEGO Group.
| Part number | Part | LDraw file | Author | Licence |
|---|---|---|---|---|
| 3647 | 8-tooth gear | 3647.dat | James Jessiman | CC BY 4.0 |
| 94925 | 16-tooth gear | 94925.dat | J.C. Tchang [tchang] | CC BY 4.0 |
| 3648 | 24-tooth gear | 3648b.dat | Remco Braak [remco1974] | CC BY 2.0 and 4.0 |
| 3649 | 40-tooth gear | 3649.dat | Adriano Aicardi | CC BY 2.0 and 4.0 |
| 32270 | 12-tooth double bevel gear | 32270.dat | Marc Klein [marckl] | CC BY 4.0 |
| 32269 | 20-tooth double bevel gear | 32269.dat | Marc Klein [marckl] | CC BY 4.0 |
| 32498 | 36-tooth double bevel gear | 32498.dat | Ross Crawford [rosco] | CC BY 4.0 |
| 18946 | 16-tooth clutch gear | 18946.dat | Philippe Hurbain [Philo] | CC BY 4.0 |
| 35185 | 20-tooth double bevel clutch gear | 35185.dat | Philippe Hurbain [Philo] | CC BY 4.0 |
| 6539 | Transmission driving ring | 6539.dat | Marc Klein [marckl] | CC BY 4.0 |
| 32187 | Driving ring extension | 32187.dat | Marc Klein [marckl] | CC BY 4.0 |
| 62821 | 28-tooth differential | 62821.dat | Philippe Hurbain [Philo] | CC BY 4.0 |
| 4716 | Worm gear | 4716.dat | Remco Braak [remco1974] | CC BY 2.0 and 4.0 |
| 3743 | 4-stud gear rack | 3743.dat | James Jessiman | CC BY 4.0 |
| 32523 | 3-hole beam | 32523.dat | Tim Gould [timgould] | CC BY 4.0 |
| 32316 | 5-hole beam | 32316.dat | Philippe Hurbain [Philo] | CC BY 4.0 |
| 32524 | 7-hole beam | 32524.dat | Philippe Hurbain [Philo] | CC BY 4.0 |
| 40490 | 9-hole beam | 40490.dat | Ross Crawford [rosco] | CC BY 4.0 |
| 32525 | 11-hole beam | 32525.dat | Philippe Hurbain [Philo] | CC BY 4.0 |
| 3673 | Pin | 3673.dat | James Jessiman | CC BY 4.0 |
| 3704 | 2-stud cross axle | 3704.dat | James Jessiman | CC BY 4.0 |
| 4519 | 3-stud cross axle | 4519.dat | James Jessiman | CC BY 4.0 |
| 3705 | 4-stud cross axle | 3705.dat | James Jessiman | CC BY 4.0 |
| 3706 | 6-stud cross axle | 3706.dat | James Jessiman | CC BY 4.0 |
| 3707 | 8-stud cross axle | 3707.dat | James Jessiman | CC BY 4.0 |
| 3713 | Bush | 3713.dat | James Jessiman | CC BY 4.0 |
| 6538b | Axle connector, offset | 6538b.dat | Steve Bliss [sbliss] | CC BY 4.0 |
| 2994 | Technic wheel 12 x 20 | 2994.dat | Philippe Hurbain [Philo] | CC BY 4.0 |
| 2851 | Engine piston | 2851.dat | Guy Vivan [guyvivan] | CC BY 2.0 and 4.0 |
| 6575a | Technic cam | 6575a.dat | Jeff Boen [onyx] | CC BY 2.0 and 4.0 |
| 7335 | Two-stage pulley 1D + 2D | 7335.dat | Philippe Hurbain [Philo] | CC BY 4.0 |
| 6632 | Thin 3-hole liftarm | 6632.dat | Guy Vivan [guyvivan] | CC BY 2.0 and 4.0 |
| 2852 | Engine connecting rod | 2852.dat | Guy Vivan [guyvivan] | CC BY 2.0 and 4.0 |
| 35700 | Crate 2 x 2 x 1 | 35700.dat | Gerald Lasser [GeraldLasser] | CC BY 4.0 |
| 3022 | Plate 2 x 2 | 3022.dat | James Jessiman | CC BY 4.0 |
Help with fitting
While you drag a gear, a dashed ring round each nearby gear marks the meshing distance, and a stack shows a ring on every level where it and a neighbour both have gears. The part snaps onto a ring and turns to meet the gaps. Near two rings it snaps to the point where they cross, so it meshes with both. A rack snaps so its pitch line meets a gear's pitch circle.
A part that would overlap something shows a red outline and says why, for example "It would overlap the 30-tooth gear". Dropped there, it goes back where it was. Tapping a part from the cabinet fits it beside the selected gear for you, and an attachment picks a direction that fits, which you can turn by 90°.
What it does and when it stops
- Meshed gears turn in opposite directions, and their speeds follow the exact tooth ratio.
- Gears that no motor reaches stay still.
- A train jams when its gears form a loop that cannot turn, or when two motors in it disagree. It shows a jammed stamp and says why.
- The rack has limit switches at the ends of its travel. Hitting one reverses the train's motors, and the stop lights up.
- The lift has none. Its cam turns with its gear, so the platform rises and falls as the tip comes round while the motor keeps turning one way, and the lift cannot jam the train.
- Two meshes between the same pair of axles, one on each level, at different ratios jam the train: the ring of meshes would need a gear to turn at two speeds at once.
- Teeth stay interlocked however long it runs: every position is worked out from one master angle, so nothing drifts and no tooth passes through another.
Reading the colours
- Copper. The motor, a small boiler with a chimney. It drives the train.
- Brass. A gear a motor is turning.
- Steel. A gear that is not connected to a motor, so it stays still.
- Blued steel. The rack, the sliding bar.
- Axle black. A clutch gear a driving ring has locked to its axle. The clutch gears beside it that no ring locks turn free, in brass or steel.
- Dark brass. A piston, upright wheel, lift or pump jack.
- Red. A jammed gear, or where a part would overlap something.
Select a part and a specimen label opens with its teeth, pitch diameter, speed, mesh count and speed relative to the motor, plus its controls. The Speeds button prints each gear's rpm and direction, and the rack's and the lift's speed, up or down, in millimetres a second.
Controls
- Drag empty space to turn the view. Pan with two fingers, or Shift-drag, or right-drag. Pinch, scroll or use + and − to zoom. Arrow keys turn the view; 0 is Home, 1 Front, 2 Top, 3 Angled.
- Drag a part to move it, or tap it in the tray and then tap where it goes. R turns the selected part, Delete removes it, Ctrl or Cmd+Z undoes, Esc cancels.
- Drag a part off the bench to remove it. A driving ring slides instead: drag it along its axle to lock the gear above or below it, or to neutral. Its place is also a row of buttons in the panel, for the ring and for the stack it stands on.
- With a part selected, the arrow keys move it a grid step and, for a gear, plus and minus change its teeth. Space runs or pauses.
- Clear empties the bench and Undo brings back what was there. Example loads the starting train again.
- The bench is remembered on this device. If your device asks for less movement, the bench starts paused.


Gearworks
Rotula dentata
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Build gear trains on a 3D bench. Drag LEGO-size gears, stacks on a cross axle, a motor and a cam lift; each part snaps into mesh and a motor drives the train.
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