AZ-0008 · Toys

Gearworks

Instruction plate and catalogue pagePlate VIII

Gearworks

Gears, racks, a lift and a pump jack, fitted and run on a bench.

Works No. 347

The 3D bench needs JavaScript and a browser with WebGL. The tables on this page list every part, and the text below explains how they mesh.

About this bench

I built Gearworks because a gear train is easiest to understand when you can push the parts around. Drag a gear toward another and it snaps into mesh, turning so its teeth meet the gaps. Put a motor at one end and the rest of the train follows it, each gear turning the opposite way to the one before it, at exactly the speed the tooth counts give. Racks, pistons, a lift and a pump jack turn that rotation into straight or up-and-down motion.

The bench opens with a train already running that shows every part, so you can see what it does before you touch anything.

The parts

Every part shares one tooth size, module 1 as LEGO Technic gears have, so a gear's pitch diameter in millimetres is its tooth count. An 8-tooth gear beside a 24-tooth one sits two studs (16 mm) apart.

Parts on the bench
PartSizeWhat it does
8-tooth gear, part 36478 mmA spur gear. Once it is on the bench its teeth step through 8, 12, 16, 20, 24, 36, 40.
12-tooth gear, part 3227012 mmA double bevel gear. Once it is on the bench its teeth step through 8, 12, 16, 20, 24, 36, 40.
16-tooth gear, part 9492516 mmA spur gear. Once it is on the bench its teeth step through 8, 12, 16, 20, 24, 36, 40.
20-tooth gear, part 3226920 mmA double bevel gear. Once it is on the bench its teeth step through 8, 12, 16, 20, 24, 36, 40.
24-tooth gear, part 364824 mmA spur gear. Once it is on the bench its teeth step through 8, 12, 16, 20, 24, 36, 40.
36-tooth gear, part 3249836 mmA double bevel gear. Once it is on the bench its teeth step through 8, 12, 16, 20, 24, 36, 40.
40-tooth gear, part 364940 mmA spur gear. Once it is on the bench its teeth step through 8, 12, 16, 20, 24, 36, 40.
Motor12 mmA 12-tooth driving gear. Speed 2 to 60 rpm, and a reverse.
Stacked gears24 below, 16 aboveGears on one cross axle, one stud (8 mm) apart, turning together, up to 5 levels with a bush under each gear above the bottom one. A gear meshes only with gears on its own level, and a level can be left empty so the bare axle passes and another train can cross there.
Clutch gear, part 18946 or 3518516 or 20 teethA gear with a round hole and a slotted hub, so it turns free on its axle until a driving ring locks it. Any 16- or 20-tooth level of a stack can be made one from its panel. The library has no clutch gear of another size.
Driving ringone studPart 6539 on its extension, 32187. It stands in an empty level between two gears of a stack and slides along the axle to lock the clutch gear below or above it, or rests between them in neutral. Drag it up or down its axle, or choose its place in the panel. Two rings locking gears that ask one axle for two speeds jam, as a real gearbox does.
Rack25 mm of travelTwo real 4-stud gear racks (part 3743) laid end to end, on a short rail between end stops. A limit switch at each end reverses the motors. The racks' teeth are squeezed 2% so they sit at the gears' pitch.
Worm16 mm longPart 4716, on a horizontal axle with its own motor. It turns the spur gear beside it by one tooth a turn, so a 40-tooth gear turns 40 times slower than the worm, and the other way if the gear stands on the worm's other side. A worm drives a gear and no gear can turn a worm, so a gear that tries is flagged red as a jam. Put the gear's centre a worm radius (4 mm) and the gear's pitch radius from the worm's axle, level with the worm's middle: a 24-tooth gear goes two studs out.
Bevel on a horizontal axle12, 20 or 36 teethA double bevel on a horizontal axle with its own motor, to turn the drive through 90°. It meshes a double bevel gear on a vertical axle when the two axles cross over that gear's centre: the bevel stands 2 mm past the gear's pitch radius along its axle (8, 12 or 20 mm), and its teeth are turned to meet the gear's gaps. The speed ratio is the teeth ratio, and the turning flips to the other way if the bevel stands on the axle's other end. Unlike a worm, either can drive the other.
Differential28-tooth casingA differential on a horizontal axle. Its casing meshes a 12-tooth double bevel on a vertical axle, 16 mm along its axle (its toothed ring is at one end of the casing, so the casing stands out past the gear and the ring meets the gear's teeth), and a bevel standing on its axle 16 mm out of each end is an output. The casing turns at the average of its two outputs, so Gearworks follows these cases: drive the casing and both outputs turn with it; drive one output and the other turns the opposite way with the casing held; or gear the casing and one output to the same motor and the other output follows. A differential with one output has it turn with the casing. Any other drive, such as a separate motor on each end, is flagged red, because the bench follows one ratio at a time.
3-stud beam16 mm between end holesA Technic beam with a hole every stud. Axles stand in its holes. Drag it where it is needed, and turn it with the rotate key.
5-stud beam32 mm between end holesA Technic beam with a hole every stud. Axles stand in its holes. Drag it where it is needed, and turn it with the rotate key.
7-stud beam48 mm between end holesA Technic beam with a hole every stud. Axles stand in its holes. Drag it where it is needed, and turn it with the rotate key.
9-stud beam64 mm between end holesA Technic beam with a hole every stud. Axles stand in its holes. Drag it where it is needed, and turn it with the rotate key.
11-stud beam80 mm between end holesA Technic beam with a hole every stud. Axles stand in its holes. Drag it where it is needed, and turn it with the rotate key.
Pin16 mmPart 3673. Stands in a hole two beams share and holds them together. Drop it on a hole where two beams meet.
2-stud cross axle16 mmA cross axle that stands in a beam hole and runs up through the gears on it. A stack needs one a stud longer than it has levels.
3-stud cross axle24 mmA cross axle that stands in a beam hole and runs up through the gears on it. A stack needs one a stud longer than it has levels.
4-stud cross axle32 mmA cross axle that stands in a beam hole and runs up through the gears on it. A stack needs one a stud longer than it has levels.
6-stud cross axle48 mmA cross axle that stands in a beam hole and runs up through the gears on it. A stack needs one a stud longer than it has levels.
8-stud cross axle64 mmA cross axle that stands in a beam hole and runs up through the gears on it. A stack needs one a stud longer than it has levels.
Bushone studPart 3713. Sits on an axle at a level, to hold a gear on or to space an empty level.
Pistonon a gearA crank (6632) on the gear's axle carries a pin; the engine rod (2852) on that pin pushes the piston (2851) to and fro between two beams. The crank sets the stroke and the rod stays one length.
Upright wheelon a gearTurns the drive 90° through a bevel and spins in a vertical plane.
Lift8.0 mm of travelTechnic cam (6575a), turned from the gear's axle through a pair of 12-tooth bevels. The platform rises as the cam's tip comes round and rests while its round end passes. A pulley wheel rides the cam on an axle between two liftarms and carries a platform and crate, so the motor keeps turning one way and the lift has no limit switch.
Pump jackon a gearThe gear's axle turns a crank (6632) through a pair of 12-tooth bevels. A pinned beam carries the crank's turn to a walking beam that rocks on a pin through a post, and a rod hangs from its far end with a crate on it.

Built the way Technic is built

  • Every gear stands on a cross axle, and an axle stands in a hole of a beam. Drop a gear and a beam, an axle and its bushes come with it. A gear whose axle or beam is taken away, or moved from under it, is flagged red as unsupported and does not turn. An axle no beam holds is flagged red too.
  • A bush sits on an axle at a level, to hold a gear on or to space an empty level. A pin stands in a hole two beams share and holds them together; a pin in a hole of one beam joins nothing and is flagged.
  • Axle holes sit on a half-stud grid (4 mm), so gears sit on it too. Two gears mesh only where the distance between their centres is exactly the sum of their pitch radii and lands on that grid: an 8 and a 24 mesh two studs apart, a 12 and a 20 mesh two studs apart, and a 12 and a 24 do not mesh at all.
  • A rack meshes the spur gears only (8, 16, 24 and 40 teeth), not the double bevels (12, 20 and 36). So does a worm.

Parts list

Every element in the build on the bench, with its part number, so you could gather them and build it for real. The bench updates this list as you change it. It shows the example build until you do.

The axle lengths assume the bench's pressed 2 mm beam, which sits a little lower than a real one. For a real build, take each axle the next size up (a 3-stud axle where this list says 2 studs): a beam, a gear and a bush together need the extra stud.

Parts in the current build
Part numberPartCount
37042-stud cross axle2
325233-hole beam7
45193-stud cross axle1
37054-stud cross axle1
36478-tooth gear1
3227012-tooth double bevel gear1
9492516-tooth gear1
3226920-tooth double bevel gear1
364824-tooth gear1
364940-tooth gear1
3713Bush4
2852Engine connecting rod1
2851Engine piston1
–Motor (drives the 12-tooth gear above)1
3673Pin2
6632Thin 3-hole liftarm1

Where the part shapes come from

The Technic part shapes are modelled from the LDraw.org Official Parts Library, which is licensed under CC BY 2.0 and CC BY 4.0. Each shape has been simplified: logos are removed and the detail is rounded off, so a part is a close likeness, not a copy. Two changes are for the bench rather than the shapes: the racks' teeth are stretched 2% so they mesh the gears exactly, and a beam is pressed to 2 mm thick instead of its real 8 mm so the gears and shadows above it keep their heights. The authors of the parts below are credited as the licence asks. Gearworks is not affiliated with, or endorsed by, the LEGO Group.

Part shapes, with their LDraw files and authors
Part numberPartLDraw fileAuthorLicence
36478-tooth gear3647.datJames JessimanCC BY 4.0
9492516-tooth gear94925.datJ.C. Tchang [tchang]CC BY 4.0
364824-tooth gear3648b.datRemco Braak [remco1974]CC BY 2.0 and 4.0
364940-tooth gear3649.datAdriano AicardiCC BY 2.0 and 4.0
3227012-tooth double bevel gear32270.datMarc Klein [marckl]CC BY 4.0
3226920-tooth double bevel gear32269.datMarc Klein [marckl]CC BY 4.0
3249836-tooth double bevel gear32498.datRoss Crawford [rosco]CC BY 4.0
1894616-tooth clutch gear18946.datPhilippe Hurbain [Philo]CC BY 4.0
3518520-tooth double bevel clutch gear35185.datPhilippe Hurbain [Philo]CC BY 4.0
6539Transmission driving ring6539.datMarc Klein [marckl]CC BY 4.0
32187Driving ring extension32187.datMarc Klein [marckl]CC BY 4.0
6282128-tooth differential62821.datPhilippe Hurbain [Philo]CC BY 4.0
4716Worm gear4716.datRemco Braak [remco1974]CC BY 2.0 and 4.0
37434-stud gear rack3743.datJames JessimanCC BY 4.0
325233-hole beam32523.datTim Gould [timgould]CC BY 4.0
323165-hole beam32316.datPhilippe Hurbain [Philo]CC BY 4.0
325247-hole beam32524.datPhilippe Hurbain [Philo]CC BY 4.0
404909-hole beam40490.datRoss Crawford [rosco]CC BY 4.0
3252511-hole beam32525.datPhilippe Hurbain [Philo]CC BY 4.0
3673Pin3673.datJames JessimanCC BY 4.0
37042-stud cross axle3704.datJames JessimanCC BY 4.0
45193-stud cross axle4519.datJames JessimanCC BY 4.0
37054-stud cross axle3705.datJames JessimanCC BY 4.0
37066-stud cross axle3706.datJames JessimanCC BY 4.0
37078-stud cross axle3707.datJames JessimanCC BY 4.0
3713Bush3713.datJames JessimanCC BY 4.0
6538bAxle connector, offset6538b.datSteve Bliss [sbliss]CC BY 4.0
2994Technic wheel 12 x 202994.datPhilippe Hurbain [Philo]CC BY 4.0
2851Engine piston2851.datGuy Vivan [guyvivan]CC BY 2.0 and 4.0
6575aTechnic cam6575a.datJeff Boen [onyx]CC BY 2.0 and 4.0
7335Two-stage pulley 1D + 2D7335.datPhilippe Hurbain [Philo]CC BY 4.0
6632Thin 3-hole liftarm6632.datGuy Vivan [guyvivan]CC BY 2.0 and 4.0
2852Engine connecting rod2852.datGuy Vivan [guyvivan]CC BY 2.0 and 4.0
35700Crate 2 x 2 x 135700.datGerald Lasser [GeraldLasser]CC BY 4.0
3022Plate 2 x 23022.datJames JessimanCC BY 4.0

Help with fitting

While you drag a gear, a dashed ring round each nearby gear marks the meshing distance, and a stack shows a ring on every level where it and a neighbour both have gears. The part snaps onto a ring and turns to meet the gaps. Near two rings it snaps to the point where they cross, so it meshes with both. A rack snaps so its pitch line meets a gear's pitch circle.

A part that would overlap something shows a red outline and says why, for example "It would overlap the 30-tooth gear". Dropped there, it goes back where it was. Tapping a part from the cabinet fits it beside the selected gear for you, and an attachment picks a direction that fits, which you can turn by 90°.

What it does and when it stops

  • Meshed gears turn in opposite directions, and their speeds follow the exact tooth ratio.
  • Gears that no motor reaches stay still.
  • A train jams when its gears form a loop that cannot turn, or when two motors in it disagree. It shows a jammed stamp and says why.
  • The rack has limit switches at the ends of its travel. Hitting one reverses the train's motors, and the stop lights up.
  • The lift has none. Its cam turns with its gear, so the platform rises and falls as the tip comes round while the motor keeps turning one way, and the lift cannot jam the train.
  • Two meshes between the same pair of axles, one on each level, at different ratios jam the train: the ring of meshes would need a gear to turn at two speeds at once.
  • Teeth stay interlocked however long it runs: every position is worked out from one master angle, so nothing drifts and no tooth passes through another.

Reading the colours

  • Copper. The motor, a small boiler with a chimney. It drives the train.
  • Brass. A gear a motor is turning.
  • Steel. A gear that is not connected to a motor, so it stays still.
  • Blued steel. The rack, the sliding bar.
  • Axle black. A clutch gear a driving ring has locked to its axle. The clutch gears beside it that no ring locks turn free, in brass or steel.
  • Dark brass. A piston, upright wheel, lift or pump jack.
  • Red. A jammed gear, or where a part would overlap something.

Select a part and a specimen label opens with its teeth, pitch diameter, speed, mesh count and speed relative to the motor, plus its controls. The Speeds button prints each gear's rpm and direction, and the rack's and the lift's speed, up or down, in millimetres a second.

Controls

  • Drag empty space to turn the view. Pan with two fingers, or Shift-drag, or right-drag. Pinch, scroll or use + and − to zoom. Arrow keys turn the view; 0 is Home, 1 Front, 2 Top, 3 Angled.
  • Drag a part to move it, or tap it in the tray and then tap where it goes. R turns the selected part, Delete removes it, Ctrl or Cmd+Z undoes, Esc cancels.
  • Drag a part off the bench to remove it. A driving ring slides instead: drag it along its axle to lock the gear above or below it, or to neutral. Its place is also a row of buttons in the panel, for the ring and for the stack it stands on.
  • With a part selected, the arrow keys move it a grid step and, for a gear, plus and minus change its teeth. Space runs or pauses.
  • Clear empties the bench and Undo brings back what was there. Example loads the starting train again.
  • The bench is remembered on this device. If your device asks for less movement, the bench starts paused.
A beaver in a workshop turns a large brass gear, meshed with a smaller one, on a bench of cogs and levers.A beaver in a workshop turns a large brass gear, meshed with a smaller one, on a bench of cogs and levers.
New acquisition
AZ-0008 · Acquired 2026-10-10

Gearworks

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New acquisition

Build gear trains on a 3D bench. Drag LEGO-size gears, stacks on a cross axle, a motor and a cam lift; each part snaps into mesh and a motor drives the train.

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